Unlike his Werewolf1 counterpart, the Beholder was taught at a very young age the importance of teamwork. As such, he always scopes out individuals that would be useful to him on the spot; be it by introducing himself or using more manipulative tactics. Once he establishes who he can trust, and who he can work with, the Beholder will seize an opportunity to assist someone else in their goal, which quite often aligns with his own. True, helping others is what got him in this situation in the first place, but he wasn't about to change his ways yet.
The Beholder can see all players who are neutral, except for an Imposter who impersonated a non-neutral role. This does not apply to bottom cards. As such, the advantage of the Beholder is that he can communicate and work with neutrals in a way that no other robber can. He also knows of the lack of Neutrals, and by extension, which players must be Innocent (except for the Attorney).
- In setups with no Neutral roles, the Beholder becomes a Bank Robber with no Robbery action, so only include one if you think it balances the setup.
- The Beholder works poorly with Imposter, as the latter will likely impersonate an Innocent role, giving the Beholder no information.
- The Beholder must account for the possibility of the Wildcard taking a neutral role, and the Shoplifter or Anarchist swapping the neutrals around, just like normal robbers must with robber roles.